Yae Miko Guide: The Definitive Build & Analysis

Yae Miko, the Guuji of the Grand Narukami Shrine

Yae Miko Genshin Impact Character Art
Rarity (5-Star)
Element Electro
Weapon Catalyst
Best Role Off-Field Sub-DPS
Stat Priority CRIT > ATK% > EM
Tier S (Aggravate Queen)

Yae Miko is the Guuji of the Grand Narukami Shrine and an Electro Catalyst user who specializes in consistent off-field damage. Her "Sesshou Sakura" turrets automatically target enemies, dealing damage regardless of distance. With the introduction of Dendro, her value skyrocketed in Aggravate teams.


Pros

  • High consistent off-field damage (100% uptime).
  • Excellent synergy with Dendro (Aggravate/Spread).
  • Burst provides massive AoE nuke capability.
  • Auto-targeting hits flying enemies (e.g., Specters).
  • Scales with Elemental Mastery (Double dipping stats).

Cons

  • Field time requirement can be high (EEE -> Q -> EEE).
  • Zero resistance to interruption while casting Skill.
  • Highest Burst cost in the game (90 Energy).
  • Turrets have no snapshotting (Dynamic stats).

Quick Guide (TL;DR)

If you don't have time for the math, here is the cheat sheet.

  • Best Artifact: 4pc Golden Troupe (BiS - 70% Skill DMG).
  • Alt Artifact: 4pc Gilded Dreams (Aggravate) or 2pc/2pc ATK/Electro/EM.
  • Best Weapon: Kagura's Verity (Signature).
  • Alt Weapon: Skyward Atlas or Lost Prayer.
  • F2P Weapon: The Widsith (RNG God) or Oathsworn Eye (Event).
  • Main Stats: SANDS: ATK% or EM | GOBLET: Electro DMG | CIRCLET: CRIT.
  • Talent Priority: Elemental Skill > Elemental Burst > Normal Attack (Ignore).
  • Top Team: Yae Miko + Nahida + Fischl + Kazuha/Zhongli (Aggravate).
Pro Tip: The Triangle: Always deploy your 3 Sesshou Sakura turrets in a triangle formation or simply link them together. The turrets level up (increasing damage) only when they are near other turrets. A lone turret deals significantly less damage.

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Ascension & Talent Materials

Category Material Name Source
Ascension Sea Ganoderma Inazuma (Coasts)
Boss Drop Dragonheir's False Fin Bathysmal Vishap Herd (Enkanomiya)
Talent Books Teachings of Light Violet Court (Wed/Sat/Sun)
Common Mob Handguards Nobushi / Kairagi (Inazuma)

Talent Breakdown & Mechanics

Elemental Skill: Yakan Evocation: Sesshou Sakura

  • The Turrets: Leaves a "Sesshou Sakura" totem. You can have up to 3 at once.
  • Leveling Up: If placed near each other, the turrets level up (Level 1 -> 2 -> 3), increasing damage significantly. Always link them!
  • Duration: 14s duration, 4s cooldown. 100% uptime is easy.
  • Energy: Generates 1 particle every ~3 seconds (RNG).

Elemental Burst: Great Secret Art: Tenko Kenshin

  • Cost: 90 Energy | Cooldown: 22s
  • The Nuke: Strikes with a thunderbolt. If Sesshou Sakura are present, they are destroyed and turn into Tenko Thunderbolts, dealing massive AoE damage.
  • Reset Mechanic: When the burst destroys turrets, her passive (The Shrine's Sacred Shade) resets the cooldown of her Skill, allowing you to redeploy all 3 immediately.

Passive: Enlightened Blessing

  • EM Scaling: Every point of Elemental Mastery increases Sesshou Sakura damage by 0.15%. This makes EM a valuable stat for her, especially in Aggravate teams.

Talent Priority Order:

  1. Elemental Skill (Level 10) - 60-70% of her total damage output.
  2. Elemental Burst (Level 9) - Strong nuke, but expensive.
  3. Normal Attack (Level 1) - Ignore (Unless C6 on-field memes).

Stat Requirements & ER Thresholds

Yae Miko has a 90-cost burst. If you want to burst every rotation, you need ER. If you skip burst every other rotation (common), you need less.

Team Context Burst Frequency ER Requirement
Double Electro (Fischl) Every Rotation 140% - 150%
Double Electro (Fischl) Every Other Rotation 100% - 110%
Solo Electro (Raiden) Every Rotation 130% - 140%

Substat Priority:

  1. CRIT Rate / CRIT DMG (Target 75/160+)
  2. ATK% (Base scaling)
  3. Elemental Mastery (Aggravate scaling)
  4. Energy Recharge (Comfort)

Best Artifacts Comparison

Set Name Role Reasoning
4pc Golden Troupe BiS Increases Skill DMG by 70%. Since Yae's turrets are 70% of her output, this set is mathematically superior to Gilded/Thundering Fury in almost all cases.
4pc Gilded Dreams Aggravate Good for reaction damage (EM buff). Strong if you burst often or lack good Golden Troupe pieces.
2pc ATK / 2pc Electro Flexible Easiest to build. Very competitive due to better substats usually available on 2pc sets.

Weapon Rankings

Weapon Type Performance Notes
Kagura's Verity CRIT DMG S+ Signature. Tailor-made for her E spam. Stacks DMG bonus perfectly.
The Widsith (R5) CRIT DMG S (RNG) The "6-Star Weapon." All 3 buffs (ATK, DMG%, EM) benefit Yae Miko immensely.
Skyward Atlas ATK% S Solid consistent damage. High Base ATK helps scaling.
Oathsworn Eye ATK% A (F2P) Event Weapon. Increases ER after using skill. Helps with burst uptime.

Constellation Value

Yae Miko scales very well with constellations.

  • C1: Yakan Offering - (Energy) Restores 8 Energy for every thunderbolt triggered by Burst (Total 24). Massive QoL that lowers ER needs to ~110%.
  • C2: Fox's Mooncall - (Range/DMG) Turrets start at Level 2 and go up to Level 4. Increases range by 60% (sniper mode). Significant damage increase (~25%).
  • C6: Forbidden Art: Daisesshou - (DEF Shred) Sesshou Sakura attacks ignore 60% of enemy DEF. This is a massive damage multiplier, similar to Raiden C2.

Verdict: C0 is fine. C2 is great for range. C6 is a monster.

Top Team Compositions

1. Premium Aggravate

  • Sub-DPS: Yae Miko
  • Driver/DPS: Raiden Shogun / Keqing
  • Dendro: Nahida / Baizhu
  • Anemo: Kazuha

Why it works: Dendro + Electro = Quicken. Yae's turrets apply Electro frequently, triggering Aggravate (flat damage bonus based on EM) on almost every hit.

2. AFK Turret Team

  • Turret 1: Yae Miko
  • Turret 2: Furina (Golden Troupe)
  • Turret 3: Nahida (Tri-Karma)
  • Healer/Shield: Zhongli / Baizhu

Why it works: The "lazy" team. Deploy skills, stand back, and watch enemies die to auto-targeting projectiles. Extremely effective for overworld and Abyss mobbing.

Rotations & Combos

The "EEEQEEE" Combo:
Yae E E E > Supports/DPS Rotation > Yae Q > Yae E E E

Tip: You don't need to Burst every rotation. It takes a lot of field time to redeploy totems. Bursting every other rotation is often optimal for team DPS flow.

Frequently Asked Questions

Yae Miko vs. Fischl?
Fischl (C6) generates more particles and requires less field time. Yae Miko deals higher AoE damage and has a massive burst nuke. Use both together in Aggravate for maximum destruction.

Is EM or ATK sands better?
For **Aggravate**, EM Sands is slightly better or equal to ATK%. For **Raw Electro** (Raiden teams), ATK% is better. Substats usually decide the winner.

Data Source: KQM Standards. Last Updated: December 2025

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