
| Rarity | (5-Star) |
| Element | Hydro (Speculative) |
| Weapon | Sword |
| Best Role | Hypercarry / Shield Breaker |
| Stat Priority | CRIT > HP% > ER |
| Tier | SS (Abyss Tier) |
Skirk is a mysterious swordswoman from the darkest corners of the universe and the master of Tartaglia. While her official release is pending, she is theorized to be a "Void-Style" DPS who utilizes HP manipulation to deal damage that ignores enemy defenses, embodying the "Foul Legacy" fighting style.
Pros
- Insane scaling that ignores partial DEF (Speculative).
- Unique "Abyssal" aesthetic and animations.
- Synergizes perfectly with HP fluctuation buffers (Furina).
- Strongest single-target burst potential in lore.
Cons
- Likely drains team HP, requiring a strong healer.
- May have energy issues without a battery.
- High investment floor (Artifacts/Weapon).
- Release date is currently unknown (Long wait).
Quick Guide (TL;DR)
If you don't have time for the math, here is the cheat sheet (Speculative).
- Best Artifact: 4pc Nymph's Dream (Lore Accurate) or 4pc Marechaussee Hunter.
- Alt Artifact: 4pc Heart of Depth (General Hydro).
- Best Weapon: Splendor of Tranquil Waters (Furina's Sword) or Primordial Jade Cutter.
- F2P Weapon: Finale of the Deep (Craftable) or The Catch (If polearm).
- Main Stats: SANDS: HP% or ATK% | GOBLET: Hydro DMG | CIRCLET: CRIT.
- Talent Priority: Elemental Burst > Elemental Skill > Normal Attack.
- Top Team: Skirk + Furina + Yelan + Baizhu (Mono Hydro/Abyss).
Pro Tip: As Childe's master, Skirk is expected to have a "Stance Change" mechanic. Managing her cooldowns will likely be key to her gameplay loop, similar to the International Team rotation.
Saving for Skirk?
Stock up on Genesis Crystals now to be ready for her release!
Top Up Secure & Fast via GameChargeAscension & Talent Materials (Speculative)
| Category | Material Name | Source |
|---|---|---|
| Ascension | Unknown Abyssal Gem | Future Khaenri'ah/Abyss Expansion |
| Boss Drop | All-Devouring Narwhal Horn | Shadow of Another World (Fontaine) |
| Talent Books | Teachings of Order/Light | Likely a new domain |
Talent Breakdown & Mechanics (Theory)
Elemental Skill: Void Breach
- Blink Strike: Skirk dashes through enemies (similar to Rosaria but faster), dealing Hydro/Abyssal DMG.
- Rift Marks: Marks enemies with "Abyssal Corrosion." Marked enemies take damage over time and have reduced DEF.
- Stance Change? Like Childe, she might enter a "Foul Legacy" stance, swapping her sword for dual blades or a whip-blade.
Elemental Burst: Celestial Devourer
- The Whale: Summons a massive entity (similar to the Narwhal boss) to crash onto the field.
- Black Hole: After the crash, leaves a singularity that pulls enemies in continuously (Venti-tier CC).
- Execution: Deals increased damage to enemies below 30% HP.
Passive: Master of the Foul
- Team Buff: Increases the entire party's Normal Attack Level by +1 (similar to Childe).
Talent Priority Order (Predicted):
- Elemental Skill (Stance/Damage)
- Elemental Burst (Nuke)
- Normal Attack (Passive utility)
Stat Requirements & ER Thresholds
Assuming a standard 60-80 Energy Cost, Skirk will likely need a battery or Hydro resonance.
| Team Context | Weapon | ER Requirement |
|---|---|---|
| Double Hydro (w/ Yelan) | Signature | 130% - 140% |
| Mono Hydro (w/ Furina) | Any | 110% - 120% |
| Solo Hydro | Any | 180%+ |
Substat Priority:
- CRIT Rate / CRIT DMG (Standard Carry)
- HP% (If scaling on HP like other Hydro units)
- ATK% (If scaling on ATK)
- Energy Recharge
Best Artifacts Comparison
| Set Name | Role | Reasoning |
|---|---|---|
| 4pc Nymph's Dream | Lore BiS | Given to Childe by the Abyss. Likely designed for Skirk's combat style of weaving attacks and skills. |
| 4pc Marechaussee Hunter | HP Drain | If her kit involves HP manipulation (common in Fontaine/Abyss themes), this provides a massive 36% Crit Rate. |
| 4pc Emblem of Severed Fate | Burst Nuke | If her main damage source is her Burst, this is the universal standard. |
Weapon Rankings
| Weapon | Type | Performance | Notes |
|---|---|---|---|
| Splendor of Tranquil Waters | CRIT DMG | S+ | Furina's sword. Good for HP scalers who fluctuate HP. |
| Primordial Jade Cutter | CRIT Rate | S | Universal stat stick. 44% Crit Rate is hard to beat for any DPS. |
| The Black Sword | CRIT Rate | A (BP) | Boosts Normal/Charged attacks. Solid if she is a NA spammer. |
| Finale of the Deep | ATK% | A (F2P) | Craftable Fontaine sword. Good aesthetics and decent stats for ATK scalers. |
Constellation Value (Predicted)
As a master of the Abyss, her constellations likely break game rules (CD reduction, DEF ignore).
- C1: Abyssal Hunger - (Energy) Restores energy when defeating enemies or hitting weak points.
- C2: Void Form - (Damage) Stance change duration increased. Gain Interruption Resistance.
- C6: The World Beyond - (Hypercarry) Attacks ignore 60% of enemy DEF. Cooldowns reset on kill. The ultimate solo carry constellation.
Verdict: C0 will likely be complete, but C2 is the bait for comfort.
Top Team Compositions
1. Mono Hydro / Abyss
- Main DPS: Skirk
- Sub-DPS: Yelan
- Buffer: Furina
- Healer/Shield: Baizhu / Zhongli
Why it works: Hydro Resonance gives HP% (vital for Skirk/Yelan/Furina). Yelan provides off-field damage and ramping buffs. Furina provides massive DMG% buffs. Baizhu provides teamwide healing to counter Furina's drain.
2. Master & Apprentice (Dual Carry)
- Carry 1: Tartaglia (Childe)
- Carry 2: Skirk
- Support: Kazuha
- Healer: Bennett
Why it works: Childe has downtime on his melee stance. Skirk fills this downtime with her own burst window. Kazuha swirls Hydro for both.
Rotations & Combos
Burst Rotation:Furina E Q > Baizhu Q E > Yelan E Q > Skirk E (Stance) -> Combo -> Q (Finisher)
Tip: If Skirk's burst has a high cost, use Yelan's skill *before* swapping to Skirk so she catches the Hydro particles.
Frequently Asked Questions
When is she releasing?
Unknown. She appeared in the Version 4.2 Archon Quest but has not been announced as playable yet. She is likely a late-game or Khaenri'ah chapter release.
Will she work with Childe?
Lore-wise, yes. Gameplay-wise, Dual Carry teams can be tricky but fun. They likely won't be the optimal meta team compared to Hypercarry setups.
Data Source: Speculative / Lore Based. Last Updated: December 2025