Noelle, the Chivalric Blossom of the Knights of Favonius

| Rarity | (4-Star) |
| Element | Geo |
| Weapon | Claymore |
| Best Role | Geo Hypercarry (C6) / Healer |
| Stat Priority | DEF > CRIT > ER > ATK |
| Tier | A (With Furina) / B (Standard) |
Noelle is the "One-Maid Army." She shields, she heals, and she deals massive AoE damage. While considered a beginner character, her **C6** transforms her into a premier Geo DPS who rivals 5-star units, especially when paired with **Furina** due to her team-wide healing.
Pros
- Role Compression: DPS + Healer + Shielder in one slot.
- Extremely tanky (scales on DEF).
- Best driver for Furina (heals entire team while attacking).
- Huge AoE range on Burst (Excalibur).
- Easy to build (Whiteblind is craftable).
Cons
- Zero Particle Generation (Needs heavy battery support).
- Damage is mediocre before C6.
- Shield downtime can be long without C2/Sacrificial.
- Requires specific supports (Gorou/Furina) to shine.
Quick Guide (TL;DR)
If you don't have time for the math, here is the cheat sheet.
- Best Artifact: 4pc Husk of Opulent Dreams (BiS).
- Alt Artifact: 4pc Marechaussee Hunter (With Furina) or 4pc Gladiator.
- Best Weapon: Redhorn Stonethresher (Signature).
- F2P Weapon: Whiteblind (Craftable - R5 is amazing).
- Support Weapon: Favonius Greatsword (Pure Battery/Healer).
- Main Stats: SANDS: DEF% | GOBLET: Geo DMG | CIRCLET: CRIT.
- Talent Priority: Normal Attack > Elemental Burst > Elemental Skill.
- Top Team: Noelle + Furina + Gorou + Albedo/Chiori (Wet Rock).
Pro Tip: Spin-to-Win: With Furina and Redhorn, Noelle's Charged Attack (Spin) becomes her highest DPS combo. It heals faster, hits faster, and has massive AoE. If using Whiteblind/Glad, stick to Normal Attacks (N3D or N4).
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Top Up Secure & Fast via GameChargeAscension & Talent Materials
| Category | Material Name | Source |
|---|---|---|
| Ascension | Valberry | Stormbearer Mountains (Mondstadt) |
| Boss Drop | Basalt Pillar | Geo Hypostasis (Liyue) |
| Talent Books | Teachings of Resistance | Forsaken Rift (Tue/Fri/Sun) |
| Common Mob | Masks | Hilichurls |
Talent Breakdown & Mechanics
Elemental Burst: Sweeping Time
- Excalibur: Invokes the strength of stone to turn her Normal/Charged Attacks into massive Geo AoE strikes.
- ATK Conversion: Increases ATK based on her DEF. At Talent Level 10, this is 72% of DEF. At C6, it adds another 50%, making DEF far more valuable than ATK.
- No Timer: Unlike Razor or Cyno, Noelle's burst does not end if you swap characters. You can swap out, use supports, and swap back in to keep swinging.
Elemental Skill: Breastplate
- The Shield: Creates a Geo shield scaling off DEF.
- Healing: While the shield is active, Noelle's Normal/Charged attacks have a chance to heal the entire party (scaling off DEF). At C1, this chance becomes 100% if Burst is also active.
- Snapshots? No, the shield strength is dynamic, but the damage is negligible anyway.
Passive: Devotion
- Emergency Shield: Creates a shield automatically when the active character falls below 30% HP. This can save your other characters from one-shots in Abyss.
Talent Priority Order:
- Normal Attack (Level 10) - This is the multiplier for her swings.
- Elemental Burst (Level 9) - This increases the DEF-to-ATK conversion.
- Elemental Skill (Level 8) - For shield strength and healing.
Stat Requirements & ER Thresholds
Noelle generates Zero Particles. She requires a dedicated Geo Battery (Gorou/Geo MC/Albedo).
| Team Context | Battery | ER Requirement |
|---|---|---|
| Triple Geo (Gorou + Albedo) | Favonius Gorou | 130% - 140% |
| Double Geo (Furina Team) | Favonius Gorou | 140% - 160% |
| Solo Geo (Driver) | Favonius Team | 180% - 200% |
Substat Priority:
- Energy Recharge (Until burst is consistent - most important)
- CRIT Rate / CRIT DMG (Target 60/120+)
- DEF% (Damage & Healing)
- ATK% (Low priority, DEF is better)
Best Artifacts Comparison
| Set Name | Role | Reasoning |
|---|---|---|
| 4pc Husk of Opulent Dreams | BiS | Provides 54% DEF and 24% Geo DMG. Noelle snapshots these stats when she casts Burst. Remember to stack it off-field before fighting. |
| 4pc Marechaussee Hunter | Furina Team | Only works with Furina. Grants 36% Crit Rate. Stronger than Husk if you have Furina, as Noelle heals back the drain instantly. |
| 4pc Gladiator's Finale | General | Increases Normal Attack DMG by 35%. Good if you don't want to farm Husk, but weaker for Shield/Healing. |
Weapon Rankings
| Weapon | Type | Performance | Notes |
|---|---|---|---|
| Redhorn Stonethresher | CRIT DMG | S+ | Signature. 88% Crit DMG + DEF passive. Massive damage increase over everything else. |
| Serpent Spine (R5) | CRIT Rate | S | Battle Pass. At R5, it rivals Redhorn. Noelle's shield keeps the stacks safe. |
| Whiteblind (R5) | DEF% | A (F2P) | Craftable. Very strong DEF stat stick. Remember to stack the passive (4 hits) before using Burst to snapshot the buff. |
| Favonius Greatsword | ER% | A (Driver) | Use if you have zero battery in the team (Solo Geo). Sacrifices damage for 100% Burst uptime. |
Constellation Value
Noelle is a healer at C0. She becomes a DPS Archon at C6.
- C1: I Got Your Back - (Healer) While Burst and Skill are both active, healing chance becomes 100%. Makes her a reliable healer.
- C5: Favonius Sweeper Master - (Damage) +3 Levels to Burst. Good damage increase.
- C6: Must Be Spotless - (GOD TIER) Increases Burst ATK bonus by an additional 50% of DEF. Additionally, every enemy defeated adds 1s to Burst duration (up to 10s). This allows 100% Burst uptime and massive damage.
Verdict: C6 is required to play her as a serious Main DPS.
Top Team Compositions
1. Wet Rock (Noelle Furina)
- Main DPS: Noelle (C6)
- Buffer: Furina
- Buffer: Gorou (C6)
- Battery: Albedo / Chiori / Zhongli
Why it works: The synergy is perfect. Furina drains HP to buff DMG. Noelle heals the whole team on-field, instantly maxing Furina's Fanfare stacks. Gorou buffs Noelle's DEF.
2. Mono Geo (Classic)
- Main DPS: Noelle
- Battery/Sub: Albedo / Chiori / Geo MC
- Buffer: Gorou
- Flex: Yun Jin (Normal Attack Buff)
Why it works: Yun Jin buffs Noelle's Normal Attacks massively. Gorou provides DEF/Crit. Infinite energy and shields.
Rotations & Combos
Spin-to-Win (Redhorn/Furina):Furina EQ > Gorou EQ > Albedo E > Noelle E Q -> Hold Attack (Spin)
Standard Combo (Whiteblind):N3D (3 Hits + Dash) or N4D. Charged attacks are generally weaker unless you have Redhorn.
Frequently Asked Questions
Itto vs. Noelle?
Itto has higher personal damage and Ushi nuke. Noelle has healing, shielding, wider AoE, and allows you to run Furina without a dedicated healer slot. In Furina teams, Noelle is often preferred.
Is C6 really needed?
Yes. Without C6, her damage is negligible, and she is just a shielder/healer. C6 adds ~30-40% more damage by converting even more DEF to ATK.
Data Source: KQM Standards. Last Updated: December 2025