Dori, Treasure of Dream Garden

| Rarity | (4-Star) |
| Element | Electro |
| Weapon | Claymore |
| Best Role | Battery / Healer |
| Stat Priority | ER > HP > Healing Bonus |
| Tier | B (Niche Support) |
Dori is the elusive Lord Sangemah Bay, a merchant who can procure anything for the right price. She functions as a unique Battery/Healer Hybrid. Her kit revolves around her Jinni, which tethers to the active character, providing continuous healing, energy regeneration, and constant Electro application, making her a quirky but effective option for certain teams.
Pros
- Universal Battery: Restores flat Energy to the active character (ignores ER).
- Consolidated Role: Provides both Healing and Energy in one slot.
- Self-Cleanse: Applies Electro to the active character, cleansing debuffs (but watch out for Pyro).
- Hyperbloom Trigger: Her burst tether hits enemies, triggering seeds reliably (requires C6 or positioning).
- At C6, she gains Electro Infusion, enabling a fun on-field driver playstyle.
Cons
- High Energy Cost: 80 Energy Burst requires massive ER investment on Dori herself.
- Circle Impact: You are tethered to the Jinni, limiting movement.
- Self-Overload: Applying Electro to yourself can get you Overloaded/knocked back by Pyro enemies.
- Damage is negligible without C6 or aggressive Hyperbloom builds.
Quick Guide (TL;DR)
Dori is best used to battery energy-hungry carries like Eula or Itto while keeping them alive.
- Best Artifact: 4pc Noblesse Oblige (Support) or 4pc Gilded Dreams (Hyperbloom).
- Best Weapon: Sacrificial Greatsword (Solves ER issues).
- Alt Weapon: Favonius Greatsword (Team Battery).
- F2P Weapon: Katsuragikiri Nagamasa (Craftable Inazuma Claymore).
- Main Stats: SANDS: ER% | GOBLET: HP% (Healer) or EM (Reaction) | CIRCLET: Healing Bonus or CRIT (Favonius).
- Talent Priority: Elemental Burst > Elemental Skill > Normal Attack (Ignore unless C6).
- Top Team: Eula + Dori + Rosaria + Zhongli (Superconduct Battery).
Pro Tip: The Tether: The connector beam between the Jinni (Lamp) and your character deals damage to enemies it passes through. Position yourself so the enemy is between you and the lamp to apply Electro constantly.
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Top Up Secure & Fast via GameChargeAscension & Talent Materials
| Category | Material Name | Source |
|---|---|---|
| Ascension | Kalpalata Lotus | Sumeru (Cliffsides) |
| Boss Drop | Thunderclap Fruitcore | Electro Regisvine (Sumeru) |
| Talent Books | Teachings of Ingenuity | Steeple of Ignorance (Tue/Fri/Sun) |
| Common Mob | Faded Red Satin | Eremites (Sumeru) |
| Weekly Boss | Bloodjade Branch | Azhdaha (Liyue) |
Talent Breakdown & Mechanics
Elemental Skill: Spirit-Warding Lamp: Troubleshooter Cannon
- Mechanic: Fires a Troubleshooter Shot at enemies. Upon hit, it creates 2 secondary After-Sales Service Rounds that track nearby opponents.
- Utility: Generates particles. Important for self-energy but primarily just damage.
- Cooldown: 9s.
Elemental Burst: Alcazarzaray's Exactitude
- The Jinni: Summons a Jinni that connects to the active character via a tether.
- Healing: Continuously restores HP to the active character based on Dori's Max HP.
- Energy: Continuously restores flat Energy to the active character (approx. 2.5 Energy per tick at Talent Lv 10).
- Electro App: The tether deals Electro DMG to enemies it touches (0.4s interval). It also applies Electro to the character, cleansing other elements.
A4 Passive: Compound Interest
- Energy Refund: When the Troubleshooter Shots hit opponents, Dori restores 5 Energy for every 100% ER she has (Max 15 Energy). This drastically lowers her own ER requirements if you build ER.
Talent Priority Order:
- Elemental Burst (Level 9+) - Maximizes Healing and Energy generation.
- Elemental Skill (Level 6+) - Decent damage, not critical for support.
- Normal Attack (Level 1) - Irrelevant unless C6 Driver.
Stat Requirements & ER Thresholds
Dori is extremely energy hungry (80 Cost). However, her A4 passive refunds energy, making ER% her most valuable stat for both utility and self-sustain.
| Team Context | Weapon | ER Requirement |
|---|---|---|
| Solo Electro | Sacrificial / Favonius | 200% - 230% |
| Double Electro | Any | 180% - 200% |
| C4 Unlock | Any | Requirements drop by ~20% |
Substat Priority:
- Energy Recharge (Aim for 200%+)
- HP% (Increases Healing)
- Elemental Mastery (Only for Hyperbloom/Reaction builds)
- CRIT Rate (Only if using Favonius Greatsword)
Best Artifacts Comparison
| Set Name | Role | Reasoning |
|---|---|---|
| 4pc Noblesse Oblige | Best Support | Standard support set. Buffs team ATK by 20%. Since Dori usually supports ATK-scaling carries (Eula/Itto/Xiao), this is ideal. |
| 4pc Gilded Dreams | Hyperbloom | If using Dori as the Hyperbloom trigger (C6 preferred), this maximizes her EM and reaction damage. |
| 4pc The Exile (4-Star) | Pure Battery | Increases team energy regeneration even further. Excellent budget option if healing isn't an issue. |
Weapon Rankings
| Weapon | Type | Performance | Notes |
|---|---|---|---|
| Sacrificial Greatsword | ER% | S+ | Double E means double energy particles for Dori, essentially cutting her ER needs drastically. Very comfortable. |
| Favonius Greatsword | ER% | S | Better for team energy, but requires building CRIT Rate on artifacts. |
| Katsuragikiri Nagamasa | ER% | A+ (Craftable) | Passive refunds energy after skill use. Great F2P option that matches her aesthetics perfectly. |
| The Bell | HP% | B | Provides massive HP for healing, but zero ER utility. Only use if you have tons of ER substats. |
Constellation Value
Dori's C4 makes her an elite support, and C6 changes her gameplay style.
- C4: Discretionary Supplement - (The Support Peak) The active character connected to the Jinni gains buffs: < 50% HP = +50% Healing Bonus; < 50% Energy = +30% ER. This is incredibly strong for energy-hungry carries.
- C6: Sprinkling Weight - (Infusion) After using Skill, Dori gains Electro Infusion for 3s. Hits heal the entire party. This allows her to drive Hyperbloom/Aggravate teams on-field.
Top Team Compositions
1. Physical/Hypercarry Support
- Main DPS: Eula / Itto / Xiao
- Battery/Healer: Dori
- Sub-DPS: Rosaria / Albedo / Faruzan
- Flex: Zhongli / Bennett
Why it works: Dori consolidates healing and energy generation (C4 is key here). She provides Electro for Eula's Superconduct or just raw energy for Itto/Xiao who struggle to fill their bursts.
2. Dori Hyperbloom (C6 Recommended)
- Driver: Dori (Full EM + C6)
- Hydro: Xingqiu / Yelan
- Dendro: Nahida / Dendro MC
- Flex: Zhongli / Fischl
Why it works: At C6, Dori infuses her attacks with Electro. She attacks fast, triggering Xingqiu's rain swords to make cores, then detonate them with her infused attacks. Her tether also hits cores automatically.
Rotations & Combos
Standard Support Rotation:Dori E > Dori Q > Swap to Main DPS immediately
Tip: If using Sacrificial Greatsword, do E > E > Q to pre-funnel energy particles into Dori herself to ensure her burst is ready for next rotation, or swap to your carry to feed them the particles if Dori is full.
Frequently Asked Questions
Is Dori better than Kuki Shinobu?
Generally, No. Kuki heals on skill (100% uptime) and triggers Hyperbloom easier. Dori is better specifically when your carry needs massive Energy restoration (e.g., Eula) or if you need the self-Electro application to cleanse debuffs.
Why is my Dori pushing me around?
Dori applies Electro to you. If you are affected by Pyro (e.g., Bennett's circle or enemy attack), this triggers Overload on your character, which knocks you back. Be careful using Dori + Bennett together.
Data Source: KQM Standards. Last Updated: December 2025